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The Midnight Game

Audiobook
1 of 2 copies available
1 of 2 copies available
From the next big name in YA thrillers that fans on Book Tok have dubbed, “The CEO of plot twists” comes a classic horror story for a new generation.
Six strangers. One night. But how many survivors?

When a group of six strangers who have only ever spoken on a creepy Deddit thread decide to meet IRL, they have one plan in mind: they are going to play The Midnight Game and summon the Midnight Man.
Rules of the game are simple: Do not turn on the lights. Do not go to sleep. Do not leave the building.
And once you start the game, you must finish it—there's no other way out...
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    • Publisher's Weekly

      May 6, 2024
      A group of intersectionally diverse teens are brought together in a creepy
      old schoolhouse and subjected to various malevolent manifestations of evil by a demon-summoning scheme called the Midnight Game in this simmering horror novel by Murphy (Last One to Die). Ellie, Mei, Reece, Hugo, Toni, and Callum met on the horror internet forum Deddit before agreeing to meet up IRL for the first time to summon the Midnight Man, who is based on an urban legend. Their task sounds simple: call for the Midnight Man at 12 a.m. and don’t let him catch you before he disappears at 3:33 a.m.
      But after they complete the summoning ritual, terrifying events abound. Separated from one another, some of the teens die in horrible ways. But is it the work of the Midnight Man, or are there more prosaic if gruesome forces at play? The intermittently eerie story alternates between the six teens’ perspectives as well as posts from Deddit, coalescing in a jam-packed read that eschews nuanced characterizations for plentiful hair-raising scares. Ages 12–up.

Formats

  • OverDrive Listen audiobook

Languages

  • English

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