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Creators
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Publisher
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Release date
May 28, 2013 -
Formats
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Kindle Book
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OverDrive Read
- ISBN: 9780545348850
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Languages
- English
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Levels
- ATOS Level: 2.4
- Lexile® Measure: 300
- Interest Level: 4-8(MG)
- Text Difficulty: 0-2
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Reviews
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Publisher's Weekly
March 1, 2010
TenNapel's latest adventure comic for kids begins with the discovery of Benedict Arnold's whiny ghost hiding under a bed, and goes on to introduce readers to a host of other humorous and interesting characters, some historical, others very contemporary. Garth Hale is the protagonist, and he starts his story spunky but sick with a life-threatening illness. When, through a technological mishap, he's transported into the afterlife, death gives him a new lease on life. Garth is accompanied by a dinosaur skeleton he calls Skinny, and he soon meets up with his grandfather Cecil—who, in the afterlife, is Garth's age. The two join forces to fight the evil ruler of the ghost city, Ghostopolis, and to get Garth home. In spite of its many twists and turns, the story remains clear and engaging throughout, and Garth is a likable sort. There are plenty of action sequences, illustrated with energetic drawings, and a host of smart-talking characters make the story fun. Occasional wordless skits, like a scene of two squirrels wrapped in bandages fighting over an acorn, add charm and extra dashes of humor. TenNapel is an accomplished creator of graphic novels for kids, and this is sure to appeal to all those who love his most famous character, Earthworm Jim. Ages 12–up. -
Kirkus
June 15, 2010
As an agent for the Supernatural Immigration Task Force, it is Frank Gallows's job to catch ghosts on Earth and send them back to the afterlife. However, during one particularly tricky deportation, he accidentally zaps a young—living—boy. Garth Hale suddenly finds himself surrounded by mummies and goblins in a crumbling, ghastly city, with a skeleton horse and his long-departed grandfather as his only friends. Gallows comes crashing into the afterlife, as well, on a daring rescue mission. As this bumbling team tries to find a way home, they end up face to face with the evil ruler of Ghostopolis, who doesn't look too kindly upon mortals in his city. With a cast of characters that is sometimes one too many, in a world that includes seven kingdoms of infinite zombies, this ghost-filled graphic novel could easily overwhelm, but TenNapel reins it in by deftly illustrating each essential moment and emotion. Creepy details, quick quips and a wry, deadpan (pun absolutely intended) humor are sure to delight. (Graphic fiction. 9-12)
(COPYRIGHT (2010) KIRKUS REVIEWS/NIELSEN BUSINESS MEDIA, INC. ALL RIGHTS RESERVED.)
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School Library Journal
Starred review from July 1, 2010
Gr 7 Up—-hen readers first meet Garth Hale, he is about to receive the fifth diagnosis that his disease is incurable. How fitting, then, that a boy who thinks about death more than other kids his age should be accidentally zapped into the afterlife. When washed-up ghost wrangler Frank Gallows realizes that he accidentally sent Garth through to the other side, he does everything in his power to rescue him. Meanwhile, Garth explores the spirit world with a skeleton horse, a variety of terrifying and fantastic creatures, and some family members whom he never expected to meet. TenNapel mixes emotional epiphanies with humor in a way that will appeal to a broad audience. Characters experience personal growth and learn lessons about themselves throughout the course of this book, but these lessons feel integral to the plot rather than forced down readers' throats. TenNapel's colorful illustrations are filled with energy and life, and they use shade and silhouettes to great advantage. The planned film adaptation made by Disney and starring Hugh Jackman means that this book is bound to have an extra surge in popularity, so it's probably a good idea to buy it now and get in on the ground floor.—"Andrea Lipinski, New York Public Library"Copyright 2010 School Library Journal, LLC Used with permission.
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Booklist
March 15, 2010
Grades 5-8 Frank Gallows, a weary officer from the Supernatural Immigration Task Force, and Garth Hale, a young boy with an unspecified incurable disease, are the dual heroes in this ghost-driven graphic novel. When Frank sends a troublesome horse skeleton back over to the afterlife, he accidentally zaps the boy along as well. The sinister ruler of Ghostopolis feels threatened by the boy (who, naturally, has all sorts of off-the-charts latent powers) and sends his buggy minions after him. Frank enlists the help of an ex-flame (whos also a ghost) to cross over to the other side and rescue the boy. Sure, theres a lot of characters with not a lot of characterization and a few too many good-for-you messages poking out from all the madcap antics, juvenile jokes, and overblown dramatics, but all in all, the story is a good blend of creepy, grotesque, and wacky. Hes got a few lumps to work out as a storyteller, but TenNapelbest known as the creator of the cross-platform character, Earthworm Jimis a terrific cartoonist and in fine form here.(Reprinted with permission of Booklist, copyright 2010, American Library Association.) -
The Horn Book
January 1, 2011
Terminally ill Garth is accidentally zapped into the spirit world by ghost wrangler Frank Gallows. Once there, Garth discovers he has special powers that may be key to returning balance to the warring factions of the spirit world. Richly imagined, this graphic novel, illustrated with vivid cartoon panels that clearly support the action, is as unpredictable as it is quirky.(Copyright 2011 by The Horn Book, Incorporated, Boston. All rights reserved.)
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Languages
- English
Levels
- ATOS Level:2.4
- Lexile® Measure:300
- Interest Level:4-8(MG)
- Text Difficulty:0-2
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